Mainframe Defenders 1.04 Big Balance Patch
In this patch, I tried to stave off some obvious choices, such as Repair Kit and items and upgrades that gave a second move. Also, some weak items were strengthened, and the starting items of some units were changed (for which the new items were added). All these measures will make builds more diverse.
Item Balance:
- Description of the Razor now explains that damage to itself is reduced by armor.
- Autocannon: heat increased to 20.
- Plasma Cannon: heat is reduced to 10.
- Autocannon: damage changed to 7-9.
- Plasma Sniper Rifle: critical damage increased to 35.
- Broadsword: heat increased to 25.
- Armored Chassis: now does not add heat per turn.
- Heavy Armor: now gives +12 armor, and reduces max. heat by 25 instead of 2 move range penalty.
- Heavy Reactor: now reduces max. heat by 25 instead of 2 move range penalty.
- ExposedReactor: now reduces max. health by 15.
- Repair Kit: use cost increased to 2 AP.
- FC-31 Carbine: damage increased to 15-17.
- T3 Mechanic upgrade: provides only 10 bonus damage for Internal Damage.
- T2 Mechanic upgrade: now repairs 2-3 hull in a radius.
- AP Ammo: now penetrates 10/20 armor.
- Lightweight Propulsion: no longer reduces heat.
- Ray Gun: no longer gives movement bonus, minimum damage increased by 2.
- Scouting Equipment: now provides +4 secondary move instead of +6, and also takes 25 max. heat.
- T1 Oppressor upgrade: now applies a reduced amount of Corrosion from non-critical shots.
- All items and upgrades that give range now have drawbacks.
- Rend Cannon: heat is reduced to 20, and armor penetration is increased to 15/25.
- interference Matrix: now reduces the damage of enemies by 35%.
Enemies:
- Acarid damage now increases by 2 after each attack, up to 6.
- Overlord and Improved Acarid: damage now increases by 3 after each attack, up to 9.
- The maximum heat of T2 units is increased.
New Content:
- 2 new items: Cobra, Repair Matrix.
Unit loadouts:
- Oppressor B now has Autocannon, Liquid Cooling, and Acid Infuser as starting items.
- Mechanic B now has a Rend Cannon, Scavenger Nanites and a Repair Matrix (new) as starting items.
- Atlas B now has Cobra (new) and B-81 Reactor as starting items.
Bug fixes and improvements:
- Fixed bug when Propulsion Damage was affecting a unit 1 turn more than intended.
- Space now allows you to end the turn.
- Added new option to skip all menu animations.
P. S. If you like the game, please consider leaving a review. It will help me a lot = D
Files
Get Mainframe Defenders: Metldown
Mainframe Defenders: Metldown
Status | Released |
Author | Synthetic Domain |
Genre | Strategy |
Tags | Loot, Pixel Art, Robots, Roguelike, Roguelite, Synthwave, Tactical RPG, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | German, English, Spanish; Castilian, French, Hungarian, Italian, Japanese, Korean, Polish, Portuguese (Portugal), Russian, Chinese (Simplified) |
More posts
- 1.3 Anniversary Content UpdateJun 21, 2021
- Mainframe Defenders 1.041 PatchMar 10, 2020
- Mainframe Defenders released!Feb 25, 2020
- Mainframe Defenders release dateJan 28, 2020
- Mainframe Defenders Demo 0.923 Patch notes.Jan 13, 2020
- Mainframe Defenders Demo 0.922 Patch notes.Jan 13, 2020
- Mainframe Defenders Devlog: Reworks and balance.Jan 10, 2020
- Mainframe Defenders Devlog: Progression System Part 2Dec 13, 2019
- Mainframe Defenders Devlog: Progression System Part 1Nov 27, 2019
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